Crumar Trilogy This text is primarily that of the Stratus since the two synths were very similar. This is the bigger brother having all the same features with the added string section. There were some minor differences in the synth circuits for switchable or mixable waveforms. This unit is a hybrid synth/organ/string combo, an early polyphonic using an organ divider circuit rather than independent VCO and having a set of filters and envelope for the synth sounds, most manufacturers came out with similar designs. The organ section was generally regarded as pretty bad here, there were just five controls, four used for the volume of 16, 8, 4 and 2 foot harmonics and a fifth for overall organ volume. The synth section had 6 voices and some quite neat little features for a glide circuitry and legato playing modes. The string section could mix 3 waveforms with vibrato on some so when mixed with the straight waveform would produce phasing. The emulator consists of two totally separate layers, one emulating the organ circuitry and another the synth. The organ has maximum available polyphony as the algorithm is quite lightweight even though diverse liberties have been taken to beef up the sound. The synth section is limited to 6 voices unless otherwise specified at run time. The organ circuitry is used to generate the string section. The legato playing modes affects three sections, the LFO modulation, VCO selection and glide: LFO: this mod has a basic envelope to control the gain of the LFO using delay, slope and gain. In 'multi' mode the envelope is triggered for every note that is played and in the emulator this is actually a separate LFO per voice, a bit fatter than the original. In 'Mono' mode there is only one LFO that all voices will share and the envelope is triggered in Legato style, ie, only once for a sequence of notes - all have to be released for the envelope to recover. VCO: The original allowed for wavaeform selection to alternate between notes, something that is rather ugly to do with the bristol architecture. This is replaced with a VCO selector where each note will only take the output from one of the two avalable oscillators and gives the ntoes a little more separation. The legato mode works whereby the oscillator selection is only made for the first note in a sequence to give a little more sound consistency. Glide: This is probably the coolest feature of the synth. Since it used an organ divider circuit it was not possible to actually glide from one note to another - there are really only two oscillators in the synth section, not two per voice. In contrast the glide section could glide up or down from a selected amount to the real frequency. Selected from down with suitable values would give a nice 'blue note' effect for example. In Legato mode this is done only for the first keypress rather than all of the since the effect can be a bit over the top if applied to each keystroke in a sequence. At the same time it was possible to Sync the two oscillators, so having only one of them glide and be in sync then without legato this gave a big phasing entrance to each note, a very interesting effect. The Glide has 4 modes: A. Both oscillators glide up to the target frequency B. Only oscillator-2 glides up to the target frequency C. Only oscillator-2 glides down to the target frequency D. Both oscillators glide down to the target frequency These glide options with different sync and legato lead to some very unique sounds and are emulated here with only minor differences. The features, then notes on the differences to the original: A. Organ Section 16, 8, 4 and 2 foot harmonic strengths. Volume. B. Synth Section LFO Modulation Rate - 0.1 to 50Hz approx Slope - up to 10 seconds Delay - up to 10 seconds Gain Routing selector: VCO, VCF, VCA Mono/Multi legato mode Shape - Tri/Ramp/Saw/Square Oscillator 1 Tuning Sync 2 to 1 Octave selector Oscillator 2 Tuning Octave trill Octave selector Waveform Ramp and Square mix Alternate on/off Mono/Multi legato mode VCO selection Glide Amount up or down from true frequency Speed of glide Mono/Multi legato mode Direction A, B, C, D Filter Cutoff frequency Resonance Envelope tracking -ve to +ve Pedal tracking on/off Envelope Attack Decay Sustain Release Gain C. String Section 16' 8' mix Subharmonic gain Attack Release Volume Diverse liberties were taken with the reproduction, these are manageable from the options panel by selecting the button next to the keyboard. This opens up a graphic of a PCB, mostly done for humorous effect as it not in the least bit representative of the actual hardware. Here there are a number of surface mounted controllers. These are as below but may change by release: P1 Master volume P2 Organ pan P3 Organ waveform distorts P4 Organ spacialisation P5 Organ mod level J1 Organ key grooming P6 Organ tuning (currently inactive *) P7 Synth pan P8 Synth tuning P9 Synth osc1 harmonics P10 Synth osc2 harmonics J2 Synth velocity sensitivity J3 Synth filter type P11 Synth filter tracking P12 String pan P13 String harmonics P14 String spacialisation P15 String mod level P16 String waveform distorts *: To make the organ tunable the keymap file has to be removed. Master (P1) volume affects both layers simultaneously and each layer can be panned (P2/P7) and tuned (P8) separately to give phasing and spacialisation. The synth layer has the default frequency map of equal temperament however the organ section uses a 2MHz divider frequency map that is a few cents out for each key. The Trilogy actually has this map for both layers and that can easily be done with the emulator, details on request. It is currently not possible to retune the organ divider circuit, it has a private microtonal mapping to emulate the few percent anomalies of the divider circuit and the frequencies are predefined. The pot is still visible in P6 and can be activated by removing the related microtonal mapping file, details from the author on request. Diverse liberties were taken with the Organ section since the original only produced 4 pure (infinite bandwidth) square waves that were mixed together, an overly weak result. The emulator adds a waveform distort (P3), an notched control that produces a pure sine wave at centre point. Going down it will generate gradually increasing 3rd and 5th harmonics to give it a squarey wave with a distinct hammond tone. The distortion actually came from the B3 emulator which models the distort on the shape of the hammond tonewheels themselves. Going up from centre point will produce gradually sharper sawtooth waves using a different phase distortion. Organ spacialisation (P4) will separate out the 4 harmonics to give them slightly different left and right positions to fatten out the sound. This works in conjunction with the mod level (P5) where one of the stereo components of each wave is modified by the LFO to give phasing changes up to vibrato. The organ key grooming (J1) will either give a groomed wave to remove any audible clicks from the key on and off events or when selected will produce something akin to a percussive ping for the start of the note. The result for the organ section is that it can produce some quite nice sounds reminiscent of the farfisa range to not quite hammond, either way far more useful than the flat, honking square waves. The original sound can be made by waveform to a quarter turn or less, spacialisation and mod to zero, key grooming off. The synth has 5 modifications at the first release. The oscillator harmonics can be fattened at the top or bottom using P9 and P10, one control for each oscillator, low is more bass, high is more treble. Some of the additional harmonics will be automatically detuned a little to fatten out the sound as a function of the -detune parameter defaulting to 100. The envelope can have its velocity sensitively to the filter enabled or disabled (J2) and the filter type can be a light weight filter for a thinner sound but at far lower CPU load (J3). The filter keyboard tracking is configurable (P11), this was outside of the spec of the Trilogy however it was implemented here to correct the keyboard tracking of the filter for all the emulations and the filter should now be playable. The envelope touch will affect this depending on J2 since velocity affects the cut off frequency and that is noticable when playing the filter. This jumper is there so that the envelope does not adversely affect tuning but can still be used to have the filter open up with velocity if desired. The mod application is different from the original. It had a three way selector for routing the LFO to either VCO, VCA or VCF but only a single route. This emulation uses a continuous notched control where full off is VCO only, notch is VCF only and full on is VCA however the intermidiate positions will route proportional amounts to two components. The LFO has more options (Ramp and Saw) than the original (Tri and Square). The extra options are saved with each memory however they are only loaded at initialisation and when the 'Load' button is double-clicked. This allows you to have them as global settings or per memory as desired. The MemUp and MemDown will not load the options, only the main settings. VCO mod routing is a little bit arbitrary in this first release however I could not find details of the actual implementation. The VCO mod routing only goes to Osc-1 which also takes mod from the joystick downward motion. Mod routing to Osc-2 only happens if 'trill' is selected. This seemed to give the most flexibility, directing the LFO to VCF/VCA and controlling vibrato from the stick, then having Osc-2 separate so that it can be modified and sync'ed to give some interesting phasing. As of the first release there are possibly some issues with the oscillator Sync selector, it is perhaps a bit noisy with a high content of square wave. Also, there are a couple of minor improvements that could be made to the legato features but they will be done in a future release. They regard how the glide is applied to the first or all in a sequence of notes. The joystick does not always pick up correctly however it is largely for presentation, doing actual work you would use a real joystick or just use the modwheel (the stick generates and tracks continuous controller 1 - mod). The modwheel tracking is also a bit odd but reflects the original architecture - at midpoint on the wheel there is no net modulation, going down affects VCO in increasing amounts and going up from mid affect the VCF. The control feels like it should be notched however generally that is not the case with mod wheels. A few notes are required on oscillator sync since by default it will seem to be quite noisy. The original could only product a single waveform at a single frequency at any one time. Several emulators, including this one, use a bitone oscillator which generates complex waveforms. The Bristol Bitone can generate up to 4 waveforms simultaneously at different levels for 5 different harmonics and the consequent output is very rich, the waves can be slightly detuned, the pulse output can be PW modulated. As with all the bristol oscillators that support sync, the sync pulse is extracted as a postive leading zero crossing. Unfortunately if the complex bitone output is used as input to sync another oscillator then the result is far too many zero crossings to extract a good sync. For the time being you will have to simplify the sync source to get a good synchronised output which itself may be complex wave. A future release will add a sync signal from the bitone which will be a single harmonic at the base frequency and allow both syncing and synchronised waveform outputs to be arbitrary. For the Trilogy this simplification of the sync waveform is done automatically by the Sync switch, this means the synchronised output sounds correct but the overall waveform may be simpler. Sample #1: Synth section, small amount of organ. Sample #2: Organ section. Sample #3: String section. |
|
Bristol is in no way associated with
the original manufacturer, neither do they endorse this product. Bristol is free software. Bristol carries no logo. |